![]() Unlike the previous titles, RollerCoaster Tycoon 3 comes with a sandbox map by default, allowing the player to build a park using any object in the game with unlimited funds.The RollerCoaster Tycoon ® 3 CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game.We strongly encourage you to read this file in order to benefit from changes made after this manual went to print. The career mode puts the player in a series of scenarios, many of which are locked but can be unlocked if previously available scenarios are finished at the Apprentice level. This time, each scenario has three sets of objectives that act as a sort of difficulty setting - Apprentice, Enterpreneur, and Tycoon, all of which have to be completed in succession. The main gameplay idea remains the same as in the preceding titles - the player is positioned as a manager of a theme park, and has to satisfy the goals of a particular scenario. The new engine brings numerous cosmetic additions like day/night cycles reflective water improved terraforming tools and guests who differ in age, gender and appearance (and who can be created by the player in the Peep Designer), while gameplay changes are even more substantial - construction can take place even when the game is paused park staff now have happiness levels, manageable wages, and can be trained shops and stalls have more purchasable items which can be changed so, for example, drinks are sold with ice cubes rides can be viewed from a first-person camera from any seat within the ride VIP guests can appear, with a secondary objective requiring to please them fireworks can be created and combined in the MixMaster new custom billboards can make use of image files on the player's computer, and custom stalls also added. RollerCoaster Tycoon 3 marks the series' debut to a 3D engine, and is the first major title in the series created by a company outside Chris Sawyer Productions. ![]()
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